Download Trials in Tainted Space [v0.9.107]

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About 2 weeks ago

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Fenoxo Games released a new game called Trials in Tainted Space and the version is 0.9.107. The game’s story is about Trials in Tainted Space is a text game about exploring the universe, yourself, and its myriad inhabitants in fun and customizable ways. Because the entire game is made in text, it’s easy to change scenes on the fly. The game is built to accommodate everything from you playing a studly ship captain to a busty space slattern to a masculine-looking hermaphrodite to a hard-working mercenary just looking for his next job.

Game Details

 

Developer:Fenoxo
File Size:215MB
Version:0.9.107
OS:Windows, Android
Languages:English

game details

Game Version Changelog:

0.9.107

  • [Backers] The Dracow Family has been expanded to allow you to spend time with them in a more one-on-one way. As before, you can bump into these lovely ladies on the pastoral getaway better known as New Texas! Written by Sil the Dragon Lover and coded by Leek.
  • [Public] Anno’s advanced anal training is now available for all!
  • [Public] Calia is now public!
  • [Public] Tanis’s Expansion is now public!

0.9.105:

  • [All] Level 13 is unlocked and ready for play! Abilities are in their “first pass” form and may be wildly underpowered, overpowered, or perfectly tuned – you be the judge! (Fenoxo)
  • [Backers] The first Phaedra II dungeon is available! It’s a battle on a speeding train, and these hyena-folk are feelin’ mean! (Coded by: Gedan/Fenoxo/Jacques00) (Written by: Savin/Nonesuch/Skom/William/Magenta/QuestyRobo)
  • New Bust/CG Art: Train Dungeon NPCs (a lot!), Zenn, Niddhy, Claes panty CG, and Saendra panty CG. (Adjatha & ToonNik)
  • Additional CG Art: the old bestiary images by Renezuo.
  • New mini-map effects: per tile and whole map. Check out the new dungeon to see them in action!
  • New Weapons: lightning claw, flaming axe, witchboy staff, grenade launcher (with selectable grenades), rocket hammer, and plasma halberd.
  • Fixed a save bug causing some item values to be stored as strings instead of numbers.
  • Status Rework: Burning got reworked to build up on repeated hits and scales off of your weapon’s fire damage value. (Fenoxo)
  • Ranged combat miss chances were incorrectly based off of physique instead of aim. This has been fixed. (Jacques00)
  • Paralyzing shock now correctly deals electrical damage when upgraded. (Jacques00)
  • Fixed Nyrean Spears having completely janked-up values. Instead of dropping a fresh instance of the item, they were copying their actual held item to be dropped. That item had some non-standard values set to tweak the mob’s balance. (Geddy)
  • New UI colors: brought back the old “Bubblegum” colors, but renamed to “Fuschia”. Added a few “Techno” themed colors. (Jacques00)
  • An absolute butt-ton of other fixes. Seriously, there’s so many. (Lowercase-donkey, Jacques00, Gedan, Fenoxo)

Game Images & Screenshots


 

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